Hi guys today I am back sharing with you guys the team I used in the month of June, hopefully you guys will like it as well, without further ado lets get started with this team:
Incineroar @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 236 HP / 116 Atk / 68 Def / 68 SpD / 20 Spe
Adamant Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Gardevoir @ Gardevoirite
Ability: Trace
Level: 50
EVs: 252 HP / 164 Def / 52 SpA / 4 SpD / 36 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psychic
- Trick Room
- Protect
Amoonguss @ Iapapa Berry
Ability: Regenerator
Level: 50
EVs: 244 HP / 76 Def / 188 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Spore
- Sunny Day
- Sludge Bomb
- Rage Powder
Heatran @ Shuca Berry
Ability: Flash Fire
Level: 50
EVs: 148 HP / 4 Def / 132 SpA / 4 SpD / 220 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Protect
- Earth Power
- Substitute
Zapdos @ Electrium Z
Ability: Pressure
Level: 50
EVs: 60 HP / 100 Def / 156 SpA / 4 SpD / 188 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hidden Power [Ice]
- Tailwind
- Detect
Tapu Bulu @ Figy Berry
Ability: Grassy Surge
Level: 50
EVs: 252 HP / 108 Atk / 4 Def / 140 SpD / 4 Spe
Adamant Nature
- Wood Hammer
- Substitute
- Rock Slide
- Protect
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Teambuilding Process;
I was messing around with my old team ideas for a long time
mainly involving a core of whimsicott and gardevoir. With fake tears and
tailwind, heatran was a good addition to this core however it overall had
glaring weaknesses thought the big pat of the team relied on fake tears +
special attacks, especially the support of whimsicott, when it wasn;t around to
support properly it just fell apart horribly. With having those tests out of
the way and also looking a lot into a dedicated snorlax set-up team, with that
being a failure as well, then I looked into the initial combination of
incineroar and gardevoir, I also felt like amoonguss would also be helpful,
then forming a crazy yet different idea members of heatran, zapdos and tapu
bulu came along naturally and the result was a fun and solid team composition.
The Team:
First up is gardevoir, I was exploring and testing this
pokemon out a lot and loved its offensive presence, thought using it to a good
extent in tailwind in my initial tests, it didn’t took me long to realize that
it sure does need a trick room mode as well to be used to its full potential,
in this team it did some simple gardevoir things alongside the usual support of
amoonguss’ redirection and incineroar’s intimidate. I especially loved the on
field combination of heatran and gardevoir inside of trick room and tailwind
where they can go before their opponents and spam big spread damage. Gardevoir
when not being used in excess in the team can spread good utility damage that
can allow its partners to pick up ko;s by putting them in ko ranges easily. Its
damage does build up in your favor.
Upnext is incineroar, I just absolutely loved this pokemon,
its not highly needed on every other team due to the utility it provides like
its usual partner in crime, landorus, put its just good enough in a whole lot
of situations to just pull through in the games, especially where you do need
it. U-turn was a move that really didn’t got used a whole lot but I guess it
could prove valuable in whimsigar matchups involving perish song tactics. There
isn’t a whole lot to say about incineroar other than… yes it is simply a very
good pokemon.
Amoonguss was the MVP of this team. I gained a whole lot of
respect for this pokemon while using it on this team of mine, it is a very good
one indeed. Not just the mon itself, but the utility it provided it to the
double fire and double grass type member team in this meta was tremendous.
Spore was just as good as a support move can get, rage powder would help to
remove the threats of water type single target attackers was just huge, sludge
bomb was y move of offense in choice as the team already had double fairies
knock off and an overall offensive nature to stop kommo-o and the threat of
snorlax’s set up tactics, sludge bomb also helped against the huge number of
tapus in this format. Sunny day was particularly quite an amazing move and got
used a whole lot especially against those teams that had water types, or
whenever I needed to power up my own two main trick room attackers, overall
amoonguss ended up helping in a lot of matches with the different support moves
that it had on its set.
Heatran is yet again a simple pokemon, a few things to
mention regarding it, shuca berry heatran worked for me especially as mons like
earth power landorus and especially surprise hp- ground as well as metagross’
stomping tantrum are very common in this format. The offensive utlity that heat
wave and earth power provide are very good for this team. Substitute became a
particular favorite especially having two moves of tailwind and trick room in
hich the last turn will usually get blocked with a double protect, heatran can
favor really well from by setting up a substitute to protect itself in the
upcoming turns.
Zapdos was a natural comer to this team mainly to provide
some ground immunity as well as offense against those water types in this
format, having to test the combination of zapdos and gardevoir before I knew it
does go very well with gardevoir, so undoubtedly had to put this mon here, I
have been using zapdos with roost basically the entire season whenever I’ve
tested it but I feel like it hasn’t worked out well enough for me so I didn’t
have it on this team. Zapdos hasn’t been the best of all for me however I feel
like whenever I used it it worked out well enough, hidden power ice over heat
wave was chosen as to kill those landorus especially when not having any water
types on this team.
Tapu Bilu is here to provide more support against those
ground type pokemons in this format as well as for providing general recovery
bits for its partners like incineroar and heatran as well as itself when needed
due to all three not having any recovery items on them. substitute works
similar in tactics to heatrans substitute. Rock slide is a move I’d like to
discuss here, I felt like tapu bulu never really needed this move but then
again not having any water types on this team of mine tapu bulu used it to
great utility in many matches sometimes even fishing flinches that were needed,
most zard-y played overlook the slot on bulu and fall prey to the rock slide
shenanigans it provides them with. Overall I really liked tapu bulu for to
support and offense it provided to the overall team.
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