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Showing posts from March, 2018

March VGC 18 Team Report

Hi guys today I am back with another team this time am presenting my experiences in the month of march, this time I tried to be creative around kommo-o teams especially after getting super surprised by the costa mesa regional finals in their creative teams especially in term so it being a turtlemoth meme team which was extremely surprising to be seen getting played in a serious tournament and seeing such success. Without further ado this report: Teambuilding process: First of all the goal that I did set for myself was to build around kommo-o mainly I didn’t knew how successful would this dragon thing get but I wanted to innovate this concept something other than the mega gengar, whimsicott bulu usual kommo-o stuff. As common concept of the fantasy cores, around the dragon fairy steel core goes I wanted to put it in one, kommo deals with a lot but mainly goes down to fairies and tapu lele was a big issue for the format tapu koko was my tapu of choice to beat tapu fini somethin

February VGC Report

Hey guys today I am back with another team report, this time covering my February team that I built, right from the onset of the season I was interested in doing a HTR Hard Trick Room team in this format and soon after seeing a few successful ones and especially noticing that this time the ground for the usage of mega camerupt was much bigger, I was determined to build this team: Cresselia @ Wiki Berry   Ability: Levitate   Level: 50   EVs: 252 HP / 4 SpA / 252 SpD   Sassy Nature   IVs: 0 Atk   - Ice Beam   - Trick Room   - Helping Hand   - Skill Swap   Tapu Fini @ Choice Specs  Ability: Misty Surge   Level: 50   EVs: 252 HP / 252 SpA / 4 SpD   Modest Nature   IVs: 0 Atk   - Muddy Water   - Moonblast   - Dazzling Gleam   - Hydro Pump   Scrafty @ Leftovers   Ability: Intimidate   Level: 50   EVs: 252 HP / 252 Atk /