(Note: this team was made more like 1.5 months ago, I wasn’t
able to upload it in time, sorry for the delay, I hope you enjoyed)
Hi guys today I am back with another team of mine, this time
its also quite a anti-meta of a tactic and team. Also let me just say that this
is one of the most bulkiest teams that you ever saw in VGC 16. Without spoiling
it further let’s get into what is the tem and how was it build. Also you should
know, the title comes form kyogre which you may have guessed from the word rain
in the heading, whereas berry forest explain the choice of having a ton of
berry carrying mons in this team as if they were in a berry forest.
Teambuilding process:
In my mind the starting concept of this team was the dumbest
concept to use in VGC 16 but as I actually gave it a good amount of thought I
felt like this was the best combination to beat these mons present in the
metagame. On an evening of probably a week day I had a thought about 2014’s
teams the first one that came to my mind was thatgoth, maw, rain duo core and I
really felt like that it was very very solid and soon started thinking about
how I can build it in the 2016 format.
The idea of kyogre + ludicolo as a rain duo always fascinated
me in this format, however it seemed very underwhelming as always due to the
nuisance that pdon can cause, this time I was determined to use it, I also gave
a deep thought on how effective mawile is in this format as well as that shadow
tag ability in accordance with the primal weather users. Up next I needed to
fill the slots, ho oh was the best partner which amazingly synergized with the
members and formed my main lead combination of gothitelle + ho-oh. Last up was
raikou which is an odd choice for a team however on a team like this, as I will
explain is the best pokemon choice that I could have ever made.
The Team:
Gothitelle @ Chesto Berry
Ability: Shadow Tag
Level: 50
EVs: 252 HP / 180 Def / 76 SpD
Calm Nature
IVs: 0 Atk / 0 Spe
- Psyshock
- Trick Room
- Rest
- Heal Pulse
As you know first up was the core of four, so let’s discuss
gothitelle as a first here which I believe pins the entire core. Gothitelle forms
amazing lead matchup synergy with any three pokemons in the core that I have,
imagine ludicolo + goth as fake out + trick room; mawile + goth as intimidate +
trick room; an most importantly the combination that I thought of in the late
2014 which marks itself as m-blastoise + gothlead, however in this format came
as kyogre + goth, where I would lead with the both, set up trick room with
protecting on the side, the next turn I will launch off heal pulse into kyogre
+ water spouts, this combination is very effective as heal pulse still fires
off after priority, which allows me to recover the damage that kyogre took from
sucker punches and brave birds prior to launching it’s attacks. Not only the
core of four gothitelle can also be lead with ho-oh which was my main
combination to lead against the big six archetype, why and how? I’ll explain it
with ho-oh. Gothitelle is the pillar of this team as well, as I mentioned this
is a bulky team, gothtitelle provides the recovery factor in all sorts. I ended
up making my gothtitelle more defensive as I felt like that aegislash nor
hydreigon were a big part of this metagame at all. I also didn’t had skill swap
on my gothtitelle as shadow tag already locks in the primal weather of my favor.
Mawile-Mega @ Mawilite
Ability: Huge Power
Level: 50
EVs: 252 HP / 60 Atk / 180 Def / 12 SpD / 4 Spe
Careful Nature
- Play Rough
- Iron Head
- Sucker Punch
- Protect
Maw’vile da best vile! I absolutely love this pokemon,
infact my thoughts are that this is surely the best mega against other megas,
such as gengar, salamence, rayquaza, kangaskhan and even them rare loppunies
which you won’t see. Mawile as mentioned before synergizes well with goth on
lead pairs whereas it’s amazing supportive ability, as well as it’s high
physical defense allows to cover up for my teams weak physical defense. Mawile
in addition to supporting the team, is also a tactic to eliminate xerneas which
greatly threatens this core of mine. Mawile is simple and there isn’t much to
talk about it, I feel like people already know that how good of a mega it is.
Ludicolo @ Assault Vest
Ability: Swift Swim
Level: 50
EVs: 172 HP / 4 Def / 100 SpA / 4 SpD / 228 Spe
Modest Nature
- Fake Out
- Scald
- Ice Beam
- Giga Drain
Up next is ludicolo. The hypothetical pairing of ludicolo +
kyogre may look funny and weak, however testing it in the past really showed me
some taste of its power. Especially because of the fact that ludicolo can use
fake out to support it’s partner kyogre, whereas it can land water spouts at
full power. Ludicolo also comes in handy as to eliminate threats to kyogre like
landorus as well as salamence, clearing it’s way, it also gains the advantage
of outspeeding that pesky surprise choice scarf smeargle. In the previous years
ludicolo was only sometimes considered an offensive threat however this time
when the power of the scald doubles, it also does significant offense to mons,
it’s ground resistance also makes it a great companion to switch into primal
groudon as well as ohko’ing it easily. Assault vest adds a lot of more bulk
into the arsenal of this pokemon which also greatly helps it out.
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
Level: 50
EVs: 252 HP / 76 Def / 180 SpA
Modest Nature
IVs: 0 Atk / 11 Spe
- Water Spout
- Scald
- Ice Beam
- Protect
Kyogre is simple and simply amazing and probably have to the
the primal I like better out of the two because of it’s defense that the
weather provides. Primordial sea is always good to have considering how big is
primal groudon in this format but for this specific crazy team it’s very very
important to have the weather present on the team because it can very well
protect my steel type pokemon from the wrath of primal groudon as well as
support ludicolo in the fullest. Now for the moves, water spout is really fun
but having water spout it often gets very invariable to even use that move,
especially if kyogre takes any damage I feel reluctant to use water spout, with
gothtielle to support, no probs here, the spread is simple trick room kyogre
spread, however the modest nature would explain if I was ever to use this
pokemon behind a tailwind set-up which allows it to outspeed salamence, and
mega gengar which all of a sudden makes it a very fast offensive pokemon from a
extremely slow one.
Ho-Oh @ Lum Berry
Ability: Pressure
Level: 50
EVs: 132 HP / 212 Atk / 116 Def / 44 SpD / 4 Spe
Careful Nature
- Brave Bird
- Sacred Fire
- Recover
- Protect
Don’t mention the primal groudons with a rock slides!
*shivers*; I faced lesser w/ the move :P ho-oh with lum berry is seriously
love! in many matches it comes in so
clutch and catches my opponents off-guard. Ho-oh at it’s full potential can
greatly serve as a full sweeper to a preservative staller in combination of
recover and sacred fire burns. I overall really loved using it. Having some of
the monstrous special defense stats in terms of numbers; it served well as a
xerneas staller and sweep check too ;) it’s fire coverage was important for
covering all the steel types in this format which include on the list of
mawile, ferrothorn and aegislash etc. the lum berry variant I choose was to
nerf out the xerneas + smeargle combination considering how common it gets. The
tailwind support it provided for the team was also very amazing especially on
that pivotal primal kyogre. Now to explain that ho-oh +gothtielle paring on
this team against big 6. Whenever I lead these two, I had advantages against
xerneas and smeargle’s dark void, something more important ws that I got to
lock in my opponents and then set up the speed control mode accordingly, make a
few switches and then I was ready to go!
Raikou @ Sitrus Berry
Ability: Pressure
Level: 50
EVs: 172 HP / 156 SpA / 180 Spe
Modest Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Hidden Power [Ice]
- Reflect
- Thunder Wave
Time for the weird ones now! Yes time for raikou, let’s get
straight into the reasoning why I kept this guy. I needed a faster pokemon
outside of trick room, most probably a paralyses immunity as my team lacked one.
An electric type was fitting as it would cover the electric weakness on my
kyogre as well as that ho-oh and the flying weakness on my ludicolo. Raikou was
the perfect pokemon to fill in all this criteria. Now for the moveset as you
can see that this one carries no protect, reflect pops out the most I think, so
as I looked back at the team I saw a serious lack of that physical defense even
mawile’s intimidate can be situational, reflect greatly covers up for that
stance. I also have thunderwave as trick room + thunder wave is an effective
speed control spectrum for a team and also to create some disruption. As most
of my team was bulky I gave raikou a sitrus very to add to more of that factor.
Conclusion:
Hope you guys really liked going through this team of mine
and liked it’s concepts and ideas, iam really looking forward to get some
feedback on it. Bye for now!
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