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Pokemon VGC 18 June Report

Hi guys today I am back sharing with you guys the team I used in the month of June, hopefully you guys will like it as well, without further ado lets get started with this team:

Incineroar @ Assault Vest 
Ability: Intimidate 
Level: 50 
EVs: 236 HP / 116 Atk / 68 Def / 68 SpD / 20 Spe 
Adamant Nature 
- Fake Out 
- Flare Blitz 
- Knock Off 
- U-turn 

Gardevoir @ Gardevoirite 
Ability: Trace 
Level: 50 
EVs: 252 HP / 164 Def / 52 SpA / 4 SpD / 36 Spe 
Modest Nature 
IVs: 0 Atk 
- Hyper Voice 
- Psychic 
- Trick Room 
- Protect 

Amoonguss @ Iapapa Berry 
Ability: Regenerator 
Level: 50 
EVs: 244 HP / 76 Def / 188 SpD 
Sassy Nature 
IVs: 0 Atk / 0 Spe 
- Spore 
- Sunny Day 
- Sludge Bomb 
- Rage Powder 

Heatran @ Shuca Berry 
Ability: Flash Fire 
Level: 50 
EVs: 148 HP / 4 Def / 132 SpA / 4 SpD / 220 Spe 
Modest Nature 
IVs: 0 Atk 
- Heat Wave 
- Protect 
- Earth Power 
- Substitute 

Zapdos @ Electrium Z 
Ability: Pressure 
Level: 50 
EVs: 60 HP / 100 Def / 156 SpA / 4 SpD / 188 Spe 
Modest Nature 
IVs: 0 Atk 
- Thunderbolt 
- Hidden Power [Ice] 
- Tailwind 
- Detect 

Tapu Bulu @ Figy Berry 
Ability: Grassy Surge 
Level: 50 
EVs: 252 HP / 108 Atk / 4 Def / 140 SpD / 4 Spe 
Adamant Nature 
- Wood Hammer 
- Substitute 
- Rock Slide 
- Protect 



Teambuilding Process;
I was messing around with my old team ideas for a long time mainly involving a core of whimsicott and gardevoir. With fake tears and tailwind, heatran was a good addition to this core however it overall had glaring weaknesses thought the big pat of the team relied on fake tears + special attacks, especially the support of whimsicott, when it wasn;t around to support properly it just fell apart horribly. With having those tests out of the way and also looking a lot into a dedicated snorlax set-up team, with that being a failure as well, then I looked into the initial combination of incineroar and gardevoir, I also felt like amoonguss would also be helpful, then forming a crazy yet different idea members of heatran, zapdos and tapu bulu came along naturally and the result was a fun and solid team composition.

The Team:
First up is gardevoir, I was exploring and testing this pokemon out a lot and loved its offensive presence, thought using it to a good extent in tailwind in my initial tests, it didn’t took me long to realize that it sure does need a trick room mode as well to be used to its full potential, in this team it did some simple gardevoir things alongside the usual support of amoonguss’ redirection and incineroar’s intimidate. I especially loved the on field combination of heatran and gardevoir inside of trick room and tailwind where they can go before their opponents and spam big spread damage. Gardevoir when not being used in excess in the team can spread good utility damage that can allow its partners to pick up ko;s by putting them in ko ranges easily. Its damage does build up in your favor.

Upnext is incineroar, I just absolutely loved this pokemon, its not highly needed on every other team due to the utility it provides like its usual partner in crime, landorus, put its just good enough in a whole lot of situations to just pull through in the games, especially where you do need it. U-turn was a move that really didn’t got used a whole lot but I guess it could prove valuable in whimsigar matchups involving perish song tactics. There isn’t a whole lot to say about incineroar other than… yes it is simply a very good pokemon.

Amoonguss was the MVP of this team. I gained a whole lot of respect for this pokemon while using it on this team of mine, it is a very good one indeed. Not just the mon itself, but the utility it provided it to the double fire and double grass type member team in this meta was tremendous. Spore was just as good as a support move can get, rage powder would help to remove the threats of water type single target attackers was just huge, sludge bomb was y move of offense in choice as the team already had double fairies knock off and an overall offensive nature to stop kommo-o and the threat of snorlax’s set up tactics, sludge bomb also helped against the huge number of tapus in this format. Sunny day was particularly quite an amazing move and got used a whole lot especially against those teams that had water types, or whenever I needed to power up my own two main trick room attackers, overall amoonguss ended up helping in a lot of matches with the different support moves that it had on its set.

Heatran is yet again a simple pokemon, a few things to mention regarding it, shuca berry heatran worked for me especially as mons like earth power landorus and especially surprise hp- ground as well as metagross’ stomping tantrum are very common in this format. The offensive utlity that heat wave and earth power provide are very good for this team. Substitute became a particular favorite especially having two moves of tailwind and trick room in hich the last turn will usually get blocked with a double protect, heatran can favor really well from by setting up a substitute to protect itself in the upcoming turns.

Zapdos was a natural comer to this team mainly to provide some ground immunity as well as offense against those water types in this format, having to test the combination of zapdos and gardevoir before I knew it does go very well with gardevoir, so undoubtedly had to put this mon here, I have been using zapdos with roost basically the entire season whenever I’ve tested it but I feel like it hasn’t worked out well enough for me so I didn’t have it on this team. Zapdos hasn’t been the best of all for me however I feel like whenever I used it it worked out well enough, hidden power ice over heat wave was chosen as to kill those landorus especially when not having any water types on this team.

Tapu Bilu is here to provide more support against those ground type pokemons in this format as well as for providing general recovery bits for its partners like incineroar and heatran as well as itself when needed due to all three not having any recovery items on them. substitute works similar in tactics to heatrans substitute. Rock slide is a move I’d like to discuss here, I felt like tapu bulu never really needed this move but then again not having any water types on this team of mine tapu bulu used it to great utility in many matches sometimes even fishing flinches that were needed, most zard-y played overlook the slot on bulu and fall prey to the rock slide shenanigans it provides them with. Overall I really liked tapu bulu for to support and offense it provided to the overall team.

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