Hey guys today I am back with a team report on a team that I
recently built as the title hints that I am using a yveltal ho-oh composition,
that might not have been the only surprise and at more anti-meta mon and move
choices rolled their way in to make place and make this combination work out
well, one of the favorite things about this team is that against the big teams
and against wolfe’s winning team I have solid strategies, without further
reveals I would get into this report:
The Team:
Yveltal @ Assault Vest
Ability: Dark Aura
Level: 50
EVs: 236 HP / 4 Def / 44 SpA / 36 SpD / 188 Spe
Modest Nature
- Foul Play
- Dark Pulse
- Oblivion Wing
- Sucker Punch
Yveltal with assault vest can be a boss, a lot of people
might not really like the idea of this pokemon or this variant but it surely
did what I wanted to do on the team, explanation is that it isn’t an yveltal
that is supposed to dish out as much damage as possible during games, however
be a bulkier pokemon and then stall out some pokemons, also if you talk out
offense the main form of offense that this pokemon provides me with is the swagger + foul play strategy and you will
learn how I have that on the team. foul play and dark pulse are there to dish
out damage, whereas the move oblivion wing and sucker punch make their place in
as to cover up the forced assault vest slots and do functions on a bulky team
like this one as recovery and priority of offense. This spread I have is top
tier stuff, it allows my yveltal to survive a +2 dazzling gleam as a spread
attack from a modest 4 atk xerneas, then again it also allows my yveltal to
outspeed 252 speed primal which really comes in handy. Overall I really lied
this pokemon and especially this assault vest foul play variant.
Ho-Oh @ Lum Berry
Ability: Pressure
Level: 50
EVs: 44 HP / 92 Atk / 92 Def / 44 SpD / 236 Spe
Careful Nature
- Sacred Fire
- Brave Bird
- Safeguard
- Protect
Up next is the next bird, ho-oh is so amazing, I feel like
pairing it with an yveltal as they do share somewhat of a synergetic side to
them, whereas yveltal can handle both the primal really well, ho-oh cannot and
whereas yveltal is really weak to xerneas, where ho-oh can handle that xerneas
the best. Ho-oh’s main focus has to be having those anti-xerneas and
anti-smeargle properties which it does the best! Especially I designed this
variant to surely handle that duo. That is why I happened to give it safeguard
for that fourth move apart from the sacred fire + brave bird + protect, a lot
of people think that lum berry variant is enough to handle smeargle + xerneas
with that sacred fire and then keep moves like recover, substitute, tailwind
etc on that last slot. But I believe that leaving something as threatening as
those two to luck or giving them that room to take two turn in taking down that
smeargle and then handle xerneas can be very costly, hence I gave this pokemon
safeguard to surely handle smeargles as well as other nuisances like amoonguss,
gravinosis bronzing as well as pokemons like venusaur or jumpluff etc.
The spread that I have for this pokemon is every much
edited, I first had a really bulky spread but then I felt like I needed some
real speed, in that race it lost a lot of bulk but the speed that allows it to
outspeed 252 spe primal as well comes in really handy and always makes it
outspeed non-scarfed smeargle as well.
Raichu @ Focus Sash
Ability: Lightning Rod
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Nuzzle
- Volt Tackle
- Swagger
Raichu came in this team for good, and then again you see
that this is a weird one too, so firstly let me explain my choice of having the
move swagger on it. As you can see raichu is meant to support the first two
pokemons of my team, i.e ho-oh and yveltal which directly means that I will be
bringing it a lot in games to handle any electric types or that paralyses
inducer in general as well, just for fun on paper I added swagger but I didn’t
knew if I would need it or not at all. In practice I mostly lead something like
yveltal/ho-oh + raichu, which gave me the perfect opportunity to get that
swagger up and get going with that foul play or go with that lumswagger or even
if I get the opportunity to go with that safeswagger strategy. This may seem
very idiotic or bad of an idea but it was actually working out in a lot of
games, this raichu doesn’t have protect as I didn’t needed it or didn’t ever
felt like using any other moves in the place so swagger is truly the best
choice.
Woah! that was that for swagger now let me explain the rest
of this mon , fake out is standard, but I would discuss that nuzzle, which is
something I find very very useful especially on this team, as raichu is meant
to support the first two not only with now that lightningrod or that swagger
but also in terms of speed control, two pokemons that aren’t very fast would
require that and also this provides my raichu as an individual with parafusion
techs which can be super helpful, next is that what some people may find weird
of that focus sash + volt tackle, the thing with raichu is that it really feels
like that you have two different pokemons in one on the team, one side frail
supportive raichu and the other that can do heaps of damage to pokemons like
kyogre, which really turns out helpful.
Cradily @ Sitrus Berry
Ability: Storm Drain
Level: 50
Shiny: Yes
EVs: 252 HP / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Ancient Power
- Grass Knot
- Protect
- Earth Power
Cradily is something you see and you go like is this guy
trying to joke with me? No I am not, I will explain; before I started to
rebuild this team, I had mawile, landorus and jellicent as the last three
slots, but then when I found good synergy in the first three as discussed, I
started to rebuild this team, I felt like I could use something that can take
attacks from kyogre that just are meant to run through your teams. Before
cradily I though of using something like a gastrodon or a water absorb user,
but using gastrodon would again give me a more defensive approach to such a big
there at after raichu is gone, crdily fit the spot the best as it can give me
that offensive coverage on it as well as protection from things like strong
kangaskhan attacks and it also helps beat things like talonflame having that
earth power coverage also comes essential, cradily can especially handle those
trick room double primal as well as that core of m-gengar, bronzing and double
primal. I didn’t added much special to this spread as I liked it’s overall bulk
especially when given that sitrus berry and it’s offense too. Another
alternative item choice I would suggest would be expert belt to up that damage
output by a little bit.
Salamence-Mega @ Salamencite
Ability: Intimidate
Level: 50
EVs: 84 Atk / 172 SpA / 252 Spe
Naive Nature
- Hyper Voice
- Double-Edge
- Protect
- Draco Meteor
Mega-Salamence is my favorite for the first time I have this
pokemon here as that pokemon that can provide that all essential intimidate
support for my team as well as take switch ins into both the primal. There
isn’t much to discuss when you see a salamence as you know all of the goods it
has, I would call it kind of a sub to a groudon counter. I used to give it that
hasty nature to that it can take somewhat better switch ins to that eruption or
that water spout that destroys the teams. I have draco meteor instead of that
tailwind or that substitute. I feel like that having that opportunity to OHKO
threats like rayquaza and salamence is so much convenient on this team and I
overall loved this mon as an individual.
Bronzong @ Mental Herb
Ability: Heatproof
Level: 50
EVs: 252 HP / 68 Def / 188 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Rock Tomb
- Protect
- Trick Room
Last and maybe the least used is bronzing, I didn’t needed
this pokemon but I needed a few roles from a pokemon to have on my team that
handle the threats of that x.y.z which were at this point something to take
attacks from or handle xerneas, salamence and groudon, a pokemon to use trick
room as most of the team was very slow and something else to also have that -1
speed using move kecleon and bronzing were one of the only known thing, but
kecleon would prove to be a bit ineffective hence I added bronzing to this team
which fills in all that criteria, that is probably why you see that rock tomb
on it which makes that bit of sense, having protect on a pokemon like bronzong
is also really makes a surprise and makes you opponent maybe waste a turn to to
preserve bronzing out for the right turns, I used Grant Weldon’s nationals top 4
reaching spread, this should be but psst! I don’t know what it is supposed to
do, sorry….
Conclusion:
So guys this was it for my team I really hope you liked
going through and and will give it a try o maybe you could get a niece idea
from this team of mine, bye for now!
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