Friday, 12 June 2015

Xotic Trick Room! (VGC 15 Team)


History of the X-otic Trick room:
First of all welcome back to my blog everyone, and look i finally included a title pic, i started as of a thought to build my first trick room team, trick room is my worst enemy so i finally decided to use it to my advantage. xatu is a pokemon i have discussed the traits of in past and choose it as my trick room setter, xatu removed the likely counters to trick room like taunt and being OHKO'ed by oppositions like hydreigon and dark moves, its set was specifically designed to counter the threats to present trick room setter problems. 

The Team:


Xatu @ Colbur Berry
Ability: Magic Bounce
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Spe
- Trick Room
- Ally Switch
- Protect
- Psyshock

So here is kind of the MVP of the team, it was chosen over 

many others because of its magic bounce and the awesome move ally switch. i chose colbur berry (as it originally was focus sash) as it avoided unnecessary EV's in sp.atk and spe or HP (nor proper bulk nor a good pokemon to be sashed) i choose it specially defensive to survive moderate electric and ice attacks aimed at it and not the highgly defensive ones. following are some calcs for the prove of the set:

252+ SpA Choice Specs Hydreigon Dark Pulse vs. 252 HP / 

252+ SpD Colbur Berry Xatu: 99-117 (57.5 - 68%) -- guaranteed 2HKO
252+ Atk Bisharp Knock Off (97.5 BP) vs. 252 HP / 4 Def Colbur Berry Xatu: 117-138 (68 - 80.2%) -- guaranteed 2HKO
252 SpA Politoed Ice Beam vs. 252 HP / 252+ SpD Xatu: 72-86 (41.8 - 50%) -- 0.4% chance to 2HKO
252 SpA Ludicolo Ice Beam vs. 252 HP / 252+ SpD Xatu: 72-
86 (41.8 - 50%) -- 0.4% chance to 2HKO
252 Atk Landorus-T Rock Slide vs. 252 HP / 4 Def Xatu: 124-146 (72 - 84.8%) -- guaranteed 2HKO

Notes on xatu:

. Since xatu was priority like protect and ally switch, or 
switch in's i didn't minded the 95 speed stat.
. Xatu bounced back and status moves, as well as for its partners by using ally switch.
. Since dazzling gleam gets OHKO'es on hydreigon and scrafty choose psyshock over it as it gets damage roll on m-venusaur and mawile still stands.
. Since there was no threat for taunt, fake out wasn't important.


Golurk @ Assault vest
Ability: No Guard
EVs: 252 HP / 236 Atk / 20 SpD
Brave Nature
IVs: 0 Spe
- Shadow Punch
- Earthquake
- Stone Edge
- Dynamic Punch

Golurk started with looking for means of offense inside trick room and has worked well, golurk's set changed from life orb to assault vest to save it from grass ghost and dark special attacks, stone edge over rock slide, cuz its much stronger and no guard helps and also dynamic punch. earthquake is also destructive and stab.


244+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 20 SpD Assault Vest Golurk: 136-162 (69.3 - 82.6%) -- guaranteed 2
252+ SpA Choice Specs Hydreigon Dark Pulse vs. 252 HP / 20 SpD Assault Vest Golurk: 170-204 (86.7 - 104%) -- 18.8% chance to OHKO
252+ SpA Aegislash-Blade Shadow Ball vs. 252 HP / 20 SpD Assault Vest Golurk: 132-156 (67.3 - 79.5%) -- guaranteed 2HKO


236+ Atk Golurk Earthquake vs. 252 HP / 0 Def Aegislash-
Shield: 128-152 (76.6 - 91%) -- guaranteed 2HKO after 
Leftovers recovery
236+ Atk Golurk Stone Edge vs. 212 HP / 128 Def Thundurus 
36-162 (75.1 - 89.5%) -- guaranteed 2HKO
236+ Atk Golurk Dynamic Punch vs. 4 HP / 0 Def Mega Kangaskhan: 122-144 (67.4 - 79.5%) -- guaranteed 2HKO


Mawile @ Mawilite
Ability: Hyper Cutter
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Play Rough
- Sucker Punch
- Iron Head
- Protect

This is one of the most standard of a pokemon i can get, 

pretty much ou know what it does and choose it cuz i needed a mega and mawile was the option to go for, one thing you noticed (hyper cutter)is my personal suggestion over intimidate, due to the wide spread use of opposition of intimidates like scrafty, salamence, arcanine, landorus-t and other mawiles.

Notes on mawile: 
.I noticed many lead open combinations with intimidate crippling many mawile but with hyper cutter it is safe to lead it and get the powerhouse on the first turns.


Hydreigon @ Choice Specs

Ability: Levitate
EVs: 84 HP / 12 Def / 236 SpA / 4 SpD / 172 Spe
Modest Nature
- Dark Pulse
- Dragon Pulse
- Earth Power
- Flamethrower

I choose Alex Ogloza's nationals spread for this slot, 
hydreigon removed many type counters on the trio mentioned above. i choose dragon pulse over draco meteor because i felt it lost its potential way too soon in the battle. choice specs hydreigon gets me OHKO'es on many pokemons. like mega-metagross and other things in general.

Notes on hydreigon:
. Many times i used trick room to make my bulky hydreigon, outspeed other standard hydreigon.


Lapras @ Safety Goggles
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Freeze-Dry
- Hydro Pump
- Toxic
- Protect

There were 3x noticeable ice weaknesses on the team so i added lapras for rain check (most ice moves) and safety googles amoongus protection, just reassuring after magic bounce. freeze dry took care of many and surf checks storm drains supported mega camerupts and gastrodons with freeze dry. toxic is a move i would go in detail with, many times i see those cresselia, suicune ans so on's with lefties or sitrus berry which annoy me to death, toxic is a move meant to counter the likes of those.


Rotom-Heat @ Choice Scarf

Ability: Levitate
EVs: 252 HP / 124 SpA / 132 Spe
Modest Nature
- Discharge
- Thunderbolt
- Overheat
- Hidden Power (ice)

Last up on the team is rotom-H it was not disrupting my team's synergy + it got me the disquake lead combo which was good too. i used rotom alot of times to fight out of trick room, choice scarf was giving me alot of speed out of trick room. on such a team with 3x ice weaknesses, rotom-h resisting it made him the final perfect memeber of the team locking it up. However it still was the least used member of the team.

                        Hope you guys liked the post and it was worth your time going through it,i wrote a bit in depth for the Pokemon, moves not popular because i wanted everyone to get a better understanding of my perspective, sorry for any grammar mistakes (if any). Bye for now!

No comments:

Post a Comment